Bentley LumenRT for NVIDIA Omniverse Help

Color Grading

SettingDescription
Color Grading Enables / Disables Color Grading effects
Mode Choose between ACES (Pre-Tonemap) or Standard (Post-Tonemap) Mode
Output Color Space Defines the color space used as output of Color Grading
  1. sRGB Linear: scene linear space
  2. AcesCG: ACES CG color space
Black Point Defines the Black Point Value
White Point Defines the White Point Value
Contrast Higher values increase the contrast of darks/lights and colors
Lift Color is multiplied by (Lift - Gain) and later Lift is added back
Gain Color is multiplied by (Lift - Gain) and later Lift is added back
Multiply A factor applied to the color values
Offset Color offset: an offset applied to the color values
Gamma Gamma value in inverse gamma curve applied before output